#SetMTMode(2,0)#Uncomment if you have multithreaded avisynth! factor3D = 20 # Reduce to increase attempt to add 3D. inputFile = "D:\video.mp4"# Set to filename
## Open the video file for conversion, change the video file name video2d = FFVideoSource(inputFile)
## Increase video brightnes on dark videos, good for 3D Vision owners # video2d = video2d.Tweak(Bright=10)
## Convert to RGB32 to avoid the width restrictions video2d = ConvertToRGB32(video2d)
## Get video width/height and set the frame stretch factor ## Lower the value 100 to increase frame stretch, may introduce ghosting videoW = width(video2d) videoH = height(video2d) ResW = videoW + (videoW / factor3D) videoH = videoH + (videoH / factor3D) video2d = LanczosResize(video2d, videoW, videoH) CropW = (ResW - videoW) / 2
## Create variables for left and right frame with one frame difference ## This is the Plufrich-like simulation that creates illusion of depth from movement f1 = video2d f2 = DeleteFrame(video2d, 0)
## Stretch the right frame to further the depth effect f1 = LanczosResize(f1, ResW, videoH) f1 = Crop(f1, 0, 0, videoW, videoH)
## Stretch the left frame to further the depth effect f2 = LanczosResize(f2, ResW, videoH) f2 = Crop(f2, CropW, 0, videoW, videoH)
## Output the two video frames in a side-by-side / parallel format ## Use this as a default for playing back on 3D Vision (Side by Side L/R) StackHorizontal(f2, f1)
## Output the two video frames in a Above/Below format (like Sony?) # StackVertical(f2,f1)
v1.4.18